In Fallensword, your character has 5 core ability points, Attack, Damage, Defense, Armor, and Hit Point (HP).
When there is a combat, either when you are killing a monster, or during PvP, which one is winning is calculated based on these abilities of you and your opponent.
Whether you hit your opponent is based on your Attack score vs. your opponent's Defense score. If your Attack is higher than your opponent's Defense, with a variance of +- 5%, you successfully hit your opponent. This calculated has not yet taken into account special bonus such as Dodge bonus.
Whether you kill your opponent with your hit is based on your Damage score vs. your opponent's Armor + HP score. If your damage is higher than your opponent's total of Armor + HP, with a variance of +- 5%, you successfully kill your opponent. Again this has not yet taken into account special bonus such as Piercing Strike, Critical Hit and Reinforced Armor.
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